Teaching Remotely? Exploring Creative Ways and Resources to Support Online Learning

Teaching Remotely? Exploring Creative Ways and Resources to Support Online Learning

Thinking of new online activities to engage with your learners? We’ve explored digital escape rooms, online Wikipedia-Edit-A-Thons, and documenting COVID-19 stories. Many libraries have created video tutorials in their library/content management systems like Canvas, Moodle, Blackboard, or LibGuides. There are other strategies and tools to engage with your community beyond Zoom.

Here are resources you might want to explore further for your instruction program:

  • Guide on the Side: The University of Arizona Libraries created this interactive resource that anyone can adapt. Guide on the Side helps students learn about navigating your library’s website, as well as Google, search engines, and databases! You may want to experiment with this feature for your own library tutorial program. 
  • Using online survey tools such as Google Forms/Sites as digital platforms: Librarians can use these resources to create online modules or “gaming features” that teach information literacy with embedded videos. This narrative-based tool makes the online experience interactive for the user, and relies on eye-catching graphics to capture and maintain their attention. Here’s an example from University of Minnesota Twin Cities’ Information Fallout Quests that other libraries can consider adopting! Interactive Articulate Storyline Modules is another useful tool to consider: we love that these open files can be downloaded by anyone for their own institution! The memory game is another great example of applying gamification in an information literacy module. 
  • Online assignments: Need to develop online assignments for your digital learning objects? Consider these resourceful repositories: ACRL PRIMO, ACRL Framework for Information Literacy Sandbox, or CORA for online activities and assignments to increase the level of engagement with your distance learners. 
  • Accessibility and usability testing: It’s a great achievement to create online learning programs for your students! But have you done usability testing on them beforehand? Digital learning objects should be accessible to all of your students because there may be specific challenges in the web design of your programs. Speak to your school’s disability services department, and inquire whether your digital learning objects are accessible for individuals with disabilities while ensuring compliance with federal and state regulations. You may also want to try WAVE (web accessibility evaluation tool) to explore your site’s technical and web issues. It’s important to ensure that your library tools can be used by anyone in the community. 
  • Digital technology tutorials: Even students in an online environment may lack the technology skills they need to succeed in courses requiring digital presentations, digital visual aids, or data visualization projects. Empower students to train themselves and get comfortable with the software commonly used in higher education. Share links on your course to user-friendly free tutorials from GCF Learn Free. Help students learn how to use software like Microsoft Office, which will bring them up to speed and increase their confidence toward digital projects.

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